EAST 214
 

Japanese Animation and New Media

Week Ten: Chapter Sixteen: A Face on the Train


Looking at Anno Hideaki’s hyper-limited animation in similar terms, we see less of a dualist structure with mythic struggle between tendencies and more of an overall tendency toward animetism.  But what kind of structure emerges to provide a sense of orientation, however minimal?


ANNO

<<CINEMATISM<<                                                                                                      >> ANIMETISM >>

<<CLOSED                                         COMPOSITING                                            OPEN >>

panning >>

sliding layers >>

action ballistics in gag form >>

<<explosions and ballistics



BETWEEN COMPOSITING AND MISE-EN-SCÈNE

Relative movement >>

Weird parallax >>

Collage-like editing >>



<<DEEP                                          MISE-EN-SCÈNE                                       FLAT >>

Multiplication of frames of reference >>

Schematic or iconic backgrounds >>



<<GRAVITY                       BETWEEN CHARACTER & MISE-EN-SCÈNE               WEIGHTLESS >>

Unmoored >>

Documentary or monologue effects



<<FULL                                         CHARACTER ANIMATION                                LIMITED >>

Full or hyper-limited animation >>

Color shifts >>

Cel bank >>

Solid backgrounds >>

Voice-over

Design over action



BETWEEN CHARACTER AND MECHA

Characters approaching mecha

Boys becoming ‘girly’

Girls becoming ‘boyish’ in diverse ways



<<BALLISTIC                                             MECHA DESIGN                               NON-BALLISTIC >>

Retro mecha iconic >>





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